Kobali, Sol and Quantum Phase Comparison Table
Comparison originally found @ http://www.libertytaskforce.com/forum/m/13290647/viewthread/7842341-space-sets-simple-comparison-table by GeorgeDp
KOBALI REGENERATIVE CIRCUITRY(available from the Dust To Dust Mission) | DESPERATE DEFENCES('Sol' set - available from the Midnight Mission) | QUANTUM PHASE APPLICATIONS(available from the Stormbound mission) | |
---|---|---|---|
SET POWER BONUS | +5 Aux+5 Sh | +5 Aux | |
DEFLECTOR SKILLS | +35 Hull Repair+35 Shield Emitters+17.5 Structural Integrity+8.8 Shield System+8.8 Inertial Damp | +5 Aux P+26.2 Hull Repair+35 Shield Emitters+17.5 Inertial Dampers+17.5 Power Ins | +35 Shield Emitters+26.2 Shield Systems+17.5 Flow Cap+26.2 Power Ins |
SHIELDS | 7142.4 Cap10% Bleed254.4 Regen+10% Incoming Hull Healing | 7227 Cap10% Bleed150.6 Shield RegReduces All Energy Damage to Shields by 10%+15 Incoming Shield Heal | 6241.5 Cap5% Bleed190.7 Reg+10% Incoming Shield Healing to Self230 Shield Regeneration applies once to each facing from:-Tachyon Beam-Charged Particle Burst-Energy Siphon-Tyken's Rift-Viral Matrix-Destabilizing Resonance Beam |
ENGINES | +8.5 Turn Rate3% to 10.5% Recharge Time reduction on Hull and Shield Healing Bridge Officer abilities | +4.5 Turn RateWhen hit by Directed Energy attacks you have a 25% chance to gain +3.5% Turn Rate and +0.75% Defense for 15 sec. This effects stacks up to 5 times. | +0.87 Turn RateWhile Full Impulse is active and for 15 seconds after:+26.2 Starship Flow Capacitors+26.2 Starship Particle Generators+26.2 Starship Electro-Plasma Systems |
WARP CORE | +7.5 additional Shield Power+5 Maximum Shield Power+17.5 Starship Hull RepairAdds 7.5% of your Shield Power to your Auxiliary power as bonus power50% recharge time reduction to Slipstream | ||
2 PIECE SET BONUS | 0.6 Hull Regeneration | 5 Kinetic Damage Resist+25 All Energy Resist | |
3 PIECE SET BONUS | When receiving damage while at 25% or less hull hit points 100% chance to apply:15000 Temporary Hit Points for 15 sec(Can occur once every 120 seconds) | Discharge Repair NanitesAffects Friend and Self (5 Max)10 kilometer Sphere2 min recharge+X Hit Points to allied ships within 10km radius (max 5 targets)Affected ships restore +X Hit Points to allied ships and fighters in 3km radius | |
4 PIECE SET BONUS | Affects Friend and Self (20 max)5 kilometer Sphere2 min rechargeWhen receiving energy damage nearby allies receive hull healing equal to 20% of incoming damage for 15 sec |