Fleet Items

Items from the fleet holdings can seriously augment your ship and bridge officer/captain abilities.
Below is a list of Bridge Officers, Duty Officers, Extra Slots and Traits you can buy from the fleet holdings.

Note: Dilithium costs below do not take into consideration fleet dilithium discounts.

Bridge Officers

Specialist bridge officers can be bought which have space and ground traits not normally found on officers which can help turn the tide of battle.
Below is a list of all the bridge officers you can buy, where they are, how much they cost and their specialist trait.

Embassy Ops

Item Trait Credits Dilithium
Romulan Engineering Bridge Officers (green) Cloaking Effect; Defense; Damage After Leaving Cloak 40k 10k
Romulan Tactical Bridge Officers (green) Crit and Crit Severity; Reduced Cloak Cooldown 40k 10k
Romulan Science Bridge Officers (green) Cloaking Effect; Defense; Damage After Leaving Cloak 40k 10k
Romulan Engineering Bridge Officers (blue) Cloaking Effect; Defense; Damage After Leaving Cloak 80k 20k
Romulan Tactical Bridge Officers (blue) Crit and Crit Severity; Reduced Cloak Cooldown 80k 20k
Romulan Science Bridge Officers (blue) Cloaking Effect; Defense; Damage After Leaving Cloak 80k 20k
Romulan Engineering Bridge Officers (purple) Cloaking Effect; Defense; Damage After Leaving Cloak 160k 40k
Romulan Tactical Bridge Officers (purple) Cloaking Effect; Defense; Damage After Leaving Cloak 160k 40k
Romulan Science Bridge Officers (purple) Cloaking Effect; Defense; Damage After Leaving Cloak 160k 40k

K-13

Item Trait Credits Dilithium
23c Androrian Engineering Bridge Officers +10 Starship Impulse Expertise
+10 Starship Electro-Plasms System Flow
160k 40k
23c Androrian Science Bridge Officers +10 Starship Control Expertise
+10 Starship Drain Expertise
160k 40k
23c Androrian Tactical Bridge Officers +10 Starship Defensive Manoeuvring
+10 Starship Weapon Accuracy
160k 40k
23c Human Engineering Bridge Officers +10 Starship Impulse Expertise
+10 Starship Electro-Plasms System Flow
160k 40k
23c Human Science Bridge Officers +10 Starship Control Expertise
+10 Starship Drain Expertise
160k 40k
23c Human Tactical Bridge Officers +10 Starship Defensive Manoeuvring
+10 Starship Weapon Accuracy
160k 40k
23c Tellarite Engineering Bridge Officers +10 Starship Impulse Expertise
+10 Starship Electro-Plasms System Flow
160k 40k
23c Tellarite Science Bridge Officers +10 Starship Control Expertise
+10 Starship Drain Expertise
160k 40k
23c Tellarite Tactical Bridge Officers +10 Starship Defensive Manoeuvring
+10 Starship Weapon Accuracy
160k 40k
23c Vulcan Engineering Bridge Officers +10 Starship Impulse Expertise
+10 Starship Electro-Plasms System Flow
160k 40k
23c Vulcan Science Bridge Officers +10 Starship Control Expertise
+10 Starship Drain Expertise
160k 40k
23c Vulcan Tactical Bridge Officers +10 Starship Defensive Manoeuvring
+10 Starship Weapon Accuracy
160k 40k

K-13 (Special Bridge Officers)

Item Trait Credits Dilithium
Andrea Type Android Engineering Officer Candidate +15 Starship Impulse Expertise
+15 Starship Electro-Plasma System Flow
160k 40k
Dr. Brown Type Android Engineering Officer Candidate +15 Starship Impulse Expertise
+15 Starship Electro-Plasma System Flow
160k 40k

Research Lab

Item Trait Credits Dilithium
Krenim Engineering Bridge Officers 10% Reduced Engineering Ability Recharge (20% Recharge on self) 160k 40k
Krenim Science Bridge Officers 10% Reduced Science Ability Recharge (20% Recharge on self) 160k 40k
Krenim Tactical Bridge Officers 10% Reduced Tactical Ability Recharge (20% Recharge on self) 160k 40k
Duty Officers

Duty officers can be bought to aid your productivity/R&D or your prowess in battle.
Below is a list of all the duty officers you can buy, where they are and how much they cost.

Dilithium Mine

Item Credits Dilithium
Green Miners 7.5k
Blue Miners 25k
Purple Miners 125k

Embassy Ops

Item Ability Credits Dilithium
S'Tarleya Security Officer
When using the Ambush ability you have a 40% chance to gain a bonus to your defenses against all attacks while Ambush is active.
20% chance: to increase Damage Resistance by while Ambush is active
7.5k
Rhiana Transporter Officer
Reduces the recharge time of using ground combat pet devices and security team consumables.
+30% Cooldown Rate
7.5k
Ariennye Research Lab Scientist
Adds Electrical Damage to Stasis Field. This damage will not occur if the target is currently immune to or highly resistant to Stasis Field. This damage will not break the Stasis Field.
3.2 Electrical Damage every 1 second for 20 sec
7.5k
Khoal Security Officer
When using the Ambush ability you have a 40% chance to gain a bonus to your defenses against all attacks while Ambush is active.
30% chance: to increase Damage Resistance by while Ambush is active
25k
Llhran Transporter Officer
Reduces the recharge time of using ground combat pet devices and security team consumables.
+40% Cooldown Rate
25k
Hatham Research Lab Scientist
Adds Electrical Damage to Stasis Field. This damage will not occur if the target is currently immune to or highly resistant to Stasis Field. This damage will not break the Stasis Field.
4.3 Electrical Damage every 1 second for 20 sec
25k
Thue Security Officer
When using the Ambush ability you have a 40% chance to gain a bonus to your defenses against all attacks while Ambush is active.
40% chance: to increase Damage Resistance by while Ambush is active
125k
Verelan Transporter Officer
Reduces the recharge time of using ground combat pet devices and security team consumables.
+50% Cooldown Rate
125k
Dhael Research Lab Scientist
Adds Electrical Damage to Stasis Field. This damage will not occur if the target is currently immune to or highly resistant to Stasis Field. This damage will not break the Stasis Field.
5.4 Electrical Damage every 1 second for 20 sec
125k

Spire

Item Ability Credits Dilithium
Green Biologist Increases the duration of the Damage Debuff and Damage Resistance Debuff effects of Anesthezine Gas and Tricorder Scan by 4 seconds.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
7.5k
Green Development Lab Scientist Recharge time reduced for Science Team by 4 sec and Buff to Starship Shield Restoration when Science Team is used.
to self: +6 Starship Shield Restoration (Improves Shield Healing) for 10 sec.
Reduces Science Team recharge time by 4 sec.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
7.5k
Green Research Lab Scientist 10% chance to cause anyone affected by your Charged Particle Burst to be unable to detect you and unable to fire upon you. This effect lasts only 4 seconds and can be prematurely cancelled if you deal a certain amount of damage to the target.
to target: 10% chance: Placate for 4 sec
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
7.5k
Blue Biologist Increases the duration of the Damage Debuff and Damage Resistance Debuff effects of Anesthezine Gas and Tricorder Scan by 6 seconds.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
25k
Blue Development Lab Scientist Recharge time reduced for Science Team by 6 sec and Buff to Starship Shield Restoration when Science Team is used.
to self: +8 Starship Shield Restoration (Improves Shield Healing) for 10 sec.
Reduces Science Team recharge time by 6 sec.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
25k
Blue Research Lab Scientist 15% chance to cause anyone affected by your Charged Particle Burst to be unable to detect you and unable to fire upon you. This effect lasts only 5 seconds and can be prematurely cancelled if you deal a certain amount of damage to the target.
to target: 15% chance: Placate for 5 sec
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Voth
25k
Purple Biologist Increases the duration of the Damage Debuff and Damage Resistance Debuff effects of Anesthezine Gas and Tricorder Scan by 8 seconds.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Both
125k
Purple Development Lab Scientist Recharge time reduced for Science Team by 8 sec and Buff to Starship Shield Restoration when Science Team is used.
to self: +10 Starship Shield Restoration (Improves Shield Healing) for 10 sec.
Reduces Science Team recharge time by 8 sec.
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Both
125k
Purple Research Lab Scientist 20% chance to cause anyone affected by your Charged Particle Burst to be unable to detect you and unable to fire upon you. This effect lasts only 6 seconds and can be prematurely cancelled if you deal a certain amount of damage to the target.
to target: 20% chance: Placate for 6 sec
Voth Dissident: Increases all damage when in combat versus Voth on both Space and Ground Maps. Stacks with other Voth Warfare Duty Officers bonuses up to a max of 20%.
+2% All Damage vs. Both
125k

Research Lab

Item Ability Credits Dilithium

K-13

Item Ability Credits Dilithium
Extra Slots

Extra slots can be bought to aid your productivity or your prowess in battle.
Below is a list of all the extra slots you can buy, where they are and how much they cost.

Embassy Shuttlebay

Item Credits Dilithium
+1 Active Duty Officer Assignment Slot (first) 50k
+1 Active Duty Officer Assignment Slot (second) 75k
+1 Active Duty Officer Assignment Slot (third) 100k

Research Lab

Item Credits Dilithium
+ 1 R&D Project Slot 100k
+ 1 Active Ability Reputation Trait Slot 150k 50k
+ 1 Space Reputation Trait Slot 100k 25k
+ 1 Ground Reputation Trait Slot 100k 25k
+ 1 Starship Trait Slot 250k 100k

Spire

Item Credits Dilithium
+1 Active Ground Duty Officer Slot 150k
+1 Active Space Duty Officer Slot 150k
Traits

Superior traits can be bought to improve your existing personal space and ground traits.
Below is a list of all the superior traits you can buy, where they are and how much they cost.

K-13

Item Credits Dilithium
Superior Accurate 100k 21.250
Superior Elusive 100k 21.250
Superior Techie 100k 21.250
Superior Astrophysicist 100k 21.250
Superior Acute Senses 100k 21.250
Superior Peak Health 100k 21.250
Superior Resilient 100k 21.250
Superior Beam Training 100k 21.250
Superior Cannon Training 100k 21.250
Superior Projectile Training 100k 21.250
Superior Pistol Training 100k 21.250
Superior Rifle Training 100k 21.250
Superior Assault Training 100k 21.250